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A

activeParticles() - Method in class pslib.ParentParticle
Return the amount of active particles
add(float, float) - Method in class pslib.PSVector
Add the specified values to this vector
add(float, float, float) - Method in class pslib.PSVector
Add the specified values to this vector
add(PSVector) - Method in class pslib.PSVector
Add the specified vector to this vector
add(PSVector, PSVector) - Static method in class pslib.PSVector
Add the two specified vectors and return the result
addListener(ParticleListener) - Method in class pslib.TemplateEmission
Attach a particle listener
addListener(ParticleListener) - Method in class pslib.TimedEmission
Attach a particle listener
addListener(ParticleListener) - Method in class pslib.VariantEmission
Attach a particle listener
alpha - Variable in class pslib.StaticParticle
 
angleBetween(PSVector) - Method in class pslib.PSVector
Return the angle between this vector and that specified
attach(DynamicParticle) - Method in class pslib.GenericEmitter
Attach a particle to the emitter
attach(DynamicParticle[]) - Method in class pslib.GenericEmitter
Attach an array of particles to the emitter
attach(DynamicParticle) - Method in class pslib.ParentParticle
Attach a particle to the buffer
attach(DynamicParticle[]) - Method in class pslib.ParentParticle
Attach an array of particles to the buffer
attachedParticles() - Method in class pslib.GenericEmitter
Return the current particle count
attachedParticles() - Method in class pslib.ParentParticle
Return the total attached particles
AttractiveForce - Class in pslib
AttractorForce Class
AttractiveForce(PSVector, float) - Constructor for class pslib.AttractiveForce
Create a static object instance with the specified values
AttractiveForce(PSVector, float, float) - Constructor for class pslib.AttractiveForce
Create a static object instance with the specified values
AttractiveForce(PSVector, float, float, float, int, float) - Constructor for class pslib.AttractiveForce
Create a dynamic object instance with the specified values
AttractiveForce(PSVector, float, float, int, float) - Constructor for class pslib.AttractiveForce
Create a dynamic object instance with the specified values
AudioParticle - Class in pslib
AudioParticle Class
AudioParticle() - Constructor for class pslib.AudioParticle
Create a static object instance
AudioParticle(int) - Constructor for class pslib.AudioParticle
Create a dynamic object instance with the specified decay time
axes(PGraphicsOpenGL, float) - Static method in class pslib.PSShapes
Render 3D axes to the specified OpenGL renderer

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