Scott, L (2017) Is that a thing? Voyages in creative computing and digital opera. In: Centre for Creativity, History and Identity in Performance Research Centre: Public Lecture Series, 7 December 2017, Wolverhampton University, Wolverhampton, UK.
Abstract
This talk traces the development of a number of artworks that collide computing, music and interactive storytelling. Concepts such as digital opera and ASMR music are proposed, and positioned as examples of ‘Creative Computing’ – an emerging field that is concerned with knowledge combination and deploying computing as a tool to enhance human creativity. Lee Scott introduces the trajectory of Creative Computing while revealing the thinking behind the web operas, The Imaginary Voyage and The Village, as well a prototype opera for mobile media called Fragments. Along the way, Lee discusses his personal approaches to co-creation, ‘liveness’ and digital music, and suggests how each contributes to a reimagining of the opera form. The talk closes with an outline of several upcoming projects that apply the philosophy of Creative Computing in contexts that extend beyond digital performance. Here, emergent technologies such as machine learning and virtual reality are considered as vital areas of exploration for computer assisted ideation, and scenario simulation.
Item Type: | Conference or Workshop Item (Lecture) |
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Keywords: | digital opera, creative computing, fragments, the village, the imaginary voyage |
Divisions: | Bath School of Design |
Date Deposited: | 11 Dec 2017 10:39 |
Last Modified: | 05 Jan 2022 15:07 |
URI / Page ID: | https://researchspace.bathspa.ac.uk/id/eprint/10495 |
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