Simons, I and Newman, J (2018) A history of videogames in 14 consoles, 5 computers, 2 arcade cabinets… and an Ocarina of Time. Carlton Books, London. ISBN 9781787390645
Abstract
Forget about bits and bytes, data and code and see the world of videogames through the most unique, important and sometimes downright ordinary stuff on the planet. From the humble audio cassette to out-of-this-world virtual reality, this is the story of videogames - told through objects! The curators of the UK's award-winning National Videogame Arcade take you on a journey through joysticks and microchips, Game Boys and cuddly toys, guitars, drums and Ocarinas as they tell the story of how videogames are made, played and loved.
Item Type: | Book |
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Note: | Foreword by Ian Livingstone. |
Divisions: | Bath School of Design |
Date Deposited: | 05 Apr 2018 15:19 |
Last Modified: | 21 Dec 2023 19:16 |
URI / Page ID: | https://researchspace.bathspa.ac.uk/id/eprint/10761 |
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