Representations of the self in classroom virtual worlds: an autism perspective

Newbutt, N (2014) 'Representations of the self in classroom virtual worlds: an autism perspective.' In: Felicia, P, ed. Game-based learning: challenges and opportunities. Cambridge Scholars, Newcastle upon Tyne. ISBN 9781443853453

Item Type: Book Chapter or Section
Note:

Chapter developed from the paper presented by Newbutt on 'Representations of self in classroom virtual worlds: a case-study of pupils on the autism spectrum' at iGBL (Irish Symposium on Game-Based Learning) Conference June 2012, Waterford Institute of Technology, Ireland.

Divisions: Bath School of Art, Film and Media
Date Deposited: 17 Aug 2014 21:09
Last Modified: 07 Jan 2022 18:53
URI / Page ID: https://researchspace.bathspa.ac.uk/id/eprint/3233
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