Defining elastic space

Head, A (2016) Defining elastic space. In: Elastic 3D Space International Colloquium, 24 - 27 February 2016, Concordia University, Montreal, Canada.

Image (Image of 3D drawing prototype shown at the Elastic 3D Space Colloquium 2016)

Download (5MB) | Preview


Following on from the October 2015 event, this colloquium furthered the exploration of the topic of Elastic Space. It featured a number of presentations and two keynote speakers. It was a workshop-oriented 4 day event that included many discussion sessions and practical explorations of stereo 3D technology and software artefacts. Anthony Head, the co-leader of the research topic, opened the proceedings with a presentation on defining elastic space, a topic that covers augmented and virtual reality, outdoor projection and stereoscopy. He also demonstrated a work in progress, a 3D sketching tool (seen the image connected to this entry).

Item Type: Conference or Workshop Item (Keynote)

The event was funded by a successful bid to the Canadian SSHRC (Social Sciences and Humanities Research Council).

Keywords: elastic space, augmented reality, virtual reality, art, design, computer software, 3d graphics, media arts
Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
T Technology > T Technology (General)
Divisions: Bath School of Design
Date Deposited: 07 Mar 2016 14:44
Last Modified: 15 Aug 2021 09:41
URI / Page ID:
Request a change to this item or report an issue Request a change to this item or report an issue
Update item (repository staff only) Update item (repository staff only)