The use of a computer-based simulation game (CSG) for learning and teaching

Loon, M (2014) 'The use of a computer-based simulation game (CSG) for learning and teaching.' Worcester Journal of Learning and Teaching (9). pp. 132-138.

Official URL: http://eprints.worc.ac.uk/4615/1/Use_of_CSG_for_le...

Abstract

A computer-based simulation game (CSG) was used for the first time in a final-year undergraduate module. A change management simulation game was used in the seminar classes as a formative exercise that was linked to parts of the students? summative assessment. The module evaluation suggests that most students learned from using the CSG.

Item Type: Article
Note:

Worcester Journal of Learning and Teaching (WJLT) is an open-access, peer-reviewed journal published by the Academic Development and Practice Unit at the University of Worcester to disseminate academic articles, project reports and personal perspectives about Learning and Teaching written by staff associated with the University and its partners.

Keywords: computer-based simulation game, CSG, learning, teaching
Divisions: Bath Business School
Chancelry and Research Management
Date Deposited: 16 Jun 2017 14:34
Last Modified: 15 Aug 2021 09:46
URI / Page ID: https://researchspace.bathspa.ac.uk/id/eprint/9648
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