Items where Division is "Bath School of Design" and Year is 2018

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Number of items: 31.

A

Agbehadji, I.E, Millham, R.C, Fong, S.J and Yang, H (2018) 'Bioinspired computational approach to missing value estimation.' Mathematical Problems in Engineering, 2018. pp. 1-16.

B

Boehnert, J ORCID: 0000-0002-8990-0325 (2018) 'Anthropocene economics and design: heterodox economics for design transitions.' She Ji: The Journal of Design, Economics, and Innovation, 4 (4). pp. 355-374.

Boehnert, J ORCID: 0000-0002-8990-0325 (2018) Design, ecology, politics: towards the Ecocene. Bloomsbury, London. ISBN 9781472588616

Boehnert, J ORCID: 0000-0002-8990-0325 (2018) 'The visual representation of complexity: sixteen key characteristics of complex systems.' Proceedings of Relating Systems Thinking and Design, RSD7.

C

Caulfield, L.S, Curtis, K and Simpson, E (2018) Making for change - an independent evaluation of Making for Change: skills in a Fashion Training & Manufacturing Workshop. London College of Fashion, UAL. Please click the title to check availability.

Curry, J ORCID: 0000-0003-2872-0678 (2018) Confrontation in the South China Sea. In: Gaming the Future: Markets and Geopolitics in an Uncertain World, 25 - 27 April 2018, Ditchley Park, Oxfordshire, UK.

Curry, J ORCID: 0000-0003-2872-0678 (2018) Simulations and the reality of the Ukraine crisis 2014/15. In: Connections UK: Wargaming for Professionals, 4 - 6 September 2018, Kings College London.

Curry, J ORCID: 0000-0003-2872-0678 and Bird, D.A (2018) 'A case for using blended learning and development techniques to aid the delivery of a UK cybersecurity core body of knowledge.' International Journal of Systems and Software Security and Protection, 9 (2). pp. 28-45.

Curry, J ORCID: 0000-0003-2872-0678 and Blanks, L (2018) 'Dezinformatsiya and the art of information warfare.' ITNOW, 60 (3). pp. 34-35.

Curry, J ORCID: 0000-0003-2872-0678 and Drage, N (2018) 'Developments in state level cyber wargaming.' In: SIN '18: Proceedings of the 11th International Conference on Security of Information and Networks. ACM. ISBN 9781450366083

Curtis, K (2018) Imagining neutopia - dressing for evacuation. In: TentWorks - Feverish World, University of Vermont, Burlington, Vermont, USA, 20 - 22 October 2018.

D

De Angeli, D, Finnegan, D.J, Scott, L, Bull, A and O'Neill, E (2018) 'Agonistic games: multiperspective and unsettling games for a social change.' In: CHI PLAY '18 Extended Abstracts - Proceedings of the Annual Symposium on Computer-Human Interaction in Play Companion. ACM, pp. 103-108. ISBN 9781450359689 Please click the title to check availability.

De Angeli, D and Scott, L (2018) Museum games as a vehicle for sociocultural reflection. In: Heritage Matters, 23 August 2018, The Guildhall, Bath, UK.

De Angeli, D, Scott, L and Finnegan, D.J (2018) Umschlagplatz '43 [serious game]. Please click the title to check availability.

F

French, H (2018) 'Accommodating change: innovation in housing.' In: Menteth, W, ed. Competition culture in Europe: voices. Project Compass CIC, London, pp. 102-109. ISBN 9780993148156

H

Hyde, J, Stamp, R, Dickinson, J and Head, A (2018) Seeing Sound [organisers].

N

Newman, J (2018) 'The Game Inspector: a case study in gameplay preservation.' Kinephanos: Journal of Media Studies and Popular Culture, Spec. (August). pp. 120-148. Please click the title to check availability.

Newman, J (2018) 'Kaizo Mario Maker: ROM hacking, abusive game design and Nintendo's Super Mario Maker.' Convergence: The International Journal of Research into New Media Technologies, 24 (4). pp. 339-356.

Newman, J (2018) The music of microswitches: archiving videogame sound. In: Ludomusicology 2018, 13 - 15 April 2018, Zentrum für Musikwissenschaft, Leipzig, Germany.

Newman, J (2018) 'The music of microswitches: preserving videogame sound — a proposal.' The Computer Games Journal, 7. pp. 261-278.

P

Parry-Williams, T (2018) 'Junichi Arai: textile designer, 1932 - 2017.' Selvedge, 81. p. 67. Please click the title to check availability.

Parry-Williams, T (2018) 'On the map.' Selvedge, 81. pp. 14-17. Please click the title to check availability.

S

Scott, L (2018) See Me Too [web app].

Scott, L (2018) T-Cell [serious game].

Simons, I and Newman, J (2018) A history of videogames in 14 consoles, 5 computers, 2 arcade cabinets… and an Ocarina of Time. Carlton Books, London. ISBN 9781787390645

W

Wang, X (2018) A creative computing approach to poetry as data. PhD thesis, Bath Spa University. doi: 10.17870/bathspa.00011560

Whiting, M (2018) 'Acts of empathy.' In: Maltby, P, ed. Cicatrix: the scar of a healed wound. Swindon Museum and Art Gallery, Swindon, pp. 10-19. ISBN 9780464893233

Whiting, M and Khatir, L (2018) Q and W losing it. In: Loss and Lucidity, Santoraspace, Santa Ana, SC, USA, 4 - 18 August 2018. Please click the title to check availability.

Wu, X, Li, C, Wang, X and Yang, H (2018) 'A creative approach to reducing ambiguity in scenario-based software architecture analysis.' International Journal of Automation and Computing.

Z

Zhao, J, Zhou, J and Yang, H (2018) 'A matching approach to business services and software services.' International Journal of Computational Science and Engineering, 16 (2). pp. 123-131.

This list was generated from ResearchSPAce on Tue Dec 3 00:01:49 2024 UTC.