Curry, J ORCID: 0000-0003-2872-0678 and Price, T (2014) Matrix games for modern wargaming: developments in professional and educational wargames innovations in wargaming - volume 2. History of Wargaming Project, London. ISBN 9781291979657
Abstract
In 'Matrix Games', knowledge, imagination, and persuasiveness dominate. Both the referee and the players find their greatest success by drawing on their storytelling skills. In many ways, Matrix Games boil down the art of gaming to its essence”. Peter Perla Invented by Chris Engle, Matrix Games are an innovative way of wargaming situations and conflicts that traditional wargaming methods find hard to model. This book was written as a manual to help develop and run matrix games about modern conflicts. The examples included have all been used for real military training to develop understanding of complex confrontations.
Item Type: | Book |
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Note: | This book was published as part of The History of Wargaming Project: Documenting the Development of Wargaming, which aims to provide a collection of books and documents related to past and present wargaming. John Curry is the overall editor of the project. This book includes: |
Subjects: | G Geography. Anthropology. Recreation > GV Recreation Leisure J Political Science > JA Political science (General) L Education > L Education (General) Q Science > QA Mathematics > QA75 Electronic computers. Computer science Q Science > QA Mathematics > QA76 Computer software T Technology > T Technology (General) U Military Science > U Military Science (General) V Naval Science > V Naval Science (General) |
Divisions: | Bath School of Design |
Date Deposited: | 01 Nov 2016 11:09 |
Last Modified: | 05 Jan 2022 15:19 |
URI / Page ID: | https://researchspace.bathspa.ac.uk/id/eprint/8333 |
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