Number of items: 42.
Book
Book Chapter or Section
Newman, J
(2017)
'Glitching, codemining and procedural level creation in Super Mario Bros.'
In:
Swalwell, M,
Ndalianis, A and
Stuckey, H, eds.
Fans and videogames: histories, fandom, archives.
Routledge, Abingdon, pp. 146-162.
ISBN 9781138679672
Newman, J
(2017)
'Playing (with) Star Wars.'
In:
Clash of Realities 2015/16: on the art, technology and theory of digital games. Proceedings of the 6th and 7th conference.
Transcript, Bielefeld, pp. 143-157.
ISBN 9783837640311
Zhang, L, Wu, Y, Xue, R, Hsu, T, Yang, H and Chung, Y
(2017)
'HybridFS - a high performance and balanced file system framework with multiple distributed file systems.'
In:
Proceedings: 2017 IEEE 41st Annual Computer Software and Applications Conference (COMPSAC).
IEEE Computer Society, Los Alamitos, pp. 796-805.
ISBN 9781538603673
Please click the title to check availability.
Article
Li, Z, Ge, J, Li, C, Yang, H, Hu, H, Luo, B and Chang, V
(2017)
'Energy cost minimization with job security guarantee in Internet data center.'
Future Generation Computer Systems, 73.
pp. 63-78.
Wen, S, Xue, Y, Xu, J, Yuan, L-Y, Song, W-L, Yang, H and Si, G-N
(2017)
'Lom: discovering logic flaws within MongoDB-based web applications.'
International Journal of Automation and Computing, 14 (1).
pp. 106-118.
Conference or Workshop Item
Head, A
(2017)
Elastic space.
In: We Make Stuff: Digital Materialities and Digital Storytelling Workshop, 28 June 2017, Burdall's Yard, Bath, UK.
Scott, L
(2017)
Fragments.
In: We Make Stuff: Digital Materialities and Digital Storytelling Workshop, 28 June 2017, Burdall's Yard, Bath, UK.
Thesis
Artefact
Exhibition
Head, A
(2017)
FLOW.
Bath Spa University, Bath, UK, December 2017 - January 2018.
Head, A
(2017)
iMigration 2.
Bath Abbey, Bath, UK, 8 February 2017 - 8 February 2018.
This list was generated from
ResearchSPAce on
Fri Dec 27 01:47:07 2024 UTC.